// Learn cc.Class:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/class.html
//  - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/class.html
// Learn Attribute:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
//  - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
//  - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/life-cycle-callbacks.html

import socketManage from "../socketManage";

cc.Class({
    extends: cc.Component,

    properties: {
        // foo: {
        //     // ATTRIBUTES:
        //     default: null,        // The default value will be used only when the component attaching
        //                           // to a node for the first time
        //     type: cc.SpriteFrame, // optional, default is typeof default
        //     serializable: true,   // optional, default is true
        // },
        // bar: {
        //     get () {
        //         return this._bar;
        //     },
        //     set (value) {
        //         this._bar = value;
        //     }
        // },
        roomIdLabel:{
            default:[],
            type:cc.Label
        },
        roomIdInputBtn:{
            default: [],
            type:cc.Button
        },
        roomId:[]
    },

    // LIFE-CYCLE CALLBACKS:

    onLoad () {
        for(let label of this.roomIdLabel){
            label.string="";
        }
    },

    start () {

    },
    joinRoomBtn(event, customEventData){

            switch (customEventData) {
                case "back":break;
                default:
                    if(this.roomId.length<4){
                        console.log(this.roomId.length)
                    this.roomIdLabel[this.roomId.length].string=customEventData;
                    this.roomId.push(customEventData)
                    }
            }
            if(this.roomId.length==4){
                socketManage._socket.emit("join",parseInt(this.roomId.toString()));
            }

    }

    // update (dt) {},
});
